Definition of

Ludogram

Ludogram example

The interactions and results of the match are recorded in the table.

A ludogram is a resource that allows developing a graphic representation of the roles that players assume within the framework of a match . It is generally used in those competitions where there is an object in circulation between the participants, such as a disc or a ball.

The observer

The development of the ludogram requires the presence of an observer . This individual is responsible for recording the time or times in which a player receives, hits or passes the object in question, for example .

In this way, the ludogram is a tool that allows us to count how many times the player comes into contact with the central element of the game . It also serves to analyze the strategy according to the movements detected.

With a ludogram, the participation of the athlete is measured and it is studied who receives the ball and to whom it is delivered, among other variables. Thus, the results reflected in the ludogram provide important information for the coach, both at a quantitative and qualitative level. Of course, the validity of the records will depend on the ability and suitability of the observer to take appropriate notes.

In training

In the field of training, ludograms are useful to understand the interactions that take place within a group . The teacher is in a position to manage the protagonism of the players, limiting the interference of some in the game and, in turn, promoting the intervention of others.

Structure of the ludogram

The passes received , the passes sent and the scores achieved can be clearly seen using a game chart. To do this, there are different ways to design the table in which we will record these and other data; The validity of each depends largely on the needs of the observer, the size of the group and the activity itself, among other factors that include the degree of training of the participants.

Broadly speaking, we can say that to create a basic gamegram you only need a table with fields for the names of the people to be observed, the passes they send, those they receive and the notes they get. An important aspect to take into account is the limit of interactions that can be registered per stage , something that also depends on the type of game; For example, in a soccer game, it would not be normal to make a hundred passes before scoring or losing the ball, since it is expected that a member of the opposing team will take it or throw it off the field.

basketball game

The ludogram allows you to study the style of play and the relationships between the players.

The two fundamental types of data in a ludogram like the one described are logical and numerical. The first serve to indicate if someone has the ball, for example: in the corresponding column, just make a mark when you receive it. The numbers will go in the columns of passes (received and sent) and scores: how many have been made throughout a given period, the longest being the game itself. At the end of the notes, in this way, the information we receive is relatively complex, since it tells us about quantities but also about qualities , as we mentioned above.

On the one hand, we can study the numbers to know what the athletic performance of each player was: how many goals he scored, how many passes he sent and how many he received. However, by studying these last two variables above all and taking a look at the graph that is formed by joining the marks of the other columns, we will be able to understand the human aspect of each one, their relationship with others, the way in which they understand the game. , whether it pursues individual success or focuses on the achievements of the team as a whole, etc.