Definition of

Entity

Provinces

Certain territorial subdivisions are known as entities.

From medieval Latin entitas , an entity is any collective that can be considered as a unit . The concept is usually used to name a corporation or company that is considered a legal entity .

For example: “The Buenos Aires entity declared bankruptcy due to not being able to assume its financial obligations” , “I work for a renowned entity that has a presence in fourteen countries on our continent” , “The North American player became the new signing of the black and white entity” , “Harsh accusation against the entity chaired by John Smith” .

Entity as a territorial division

The term, on the other hand, can be used to refer to certain territorial divisions within a State . A subnational entity can be a province, a community or a region, among other classifications.

The provinces of the Argentine Republic , the autonomous communities of Spain , the cantons of Switzerland , the communes of Chile , the departments of Bolivia and the prefectures of Japan are entities of this class.

The importance, the value or the essence

Entity is also the value or importance of something . In this sense, when something has entity, it has a particular relevance: “The accusation of the minister has no entity and will soon be forgotten” , “The word of Dr. Filimenti has entity within provincial medicine and must be listened to” , “I am not going to comment on statements without entity that only confuse the population” .

For philosophy , an entity is that which constitutes the essence of a thing . In a broader sense, an entity or an entity is something whose existence is recognized by an ontological system. There are concrete entities (such as people or material objects) and abstract entities (properties, possibilities, thoughts).

Computing

The notion of entity is used in the field of computer science.

Entity in computer science

In computer science, more specifically in object-oriented programming, an entity can be defined as a class that has the basic properties of a series of classes that succeed it. Through inheritance , various classes can take advantage of the properties and methods of the same parent class; depending on the structure proposed by each developer and the characteristics of each language, it is also possible to take the elements of the main class as a basis for the creation of others, generally more complex or specific.

It is very common to use an entity class to declare properties such as spatial position variables, with their respective get (to obtain their values) and set (to store new values ​​in them) methods, which will serve as the basis for a large number of objects. In the context of a video game, for example, both an enemy type object and a main character type object can use the same entity class, although both require their own classes to define their particular methods and properties.

Representation of a concept in a database

In the field of databases , an entity is the representation of a concept or a real-world object in the database itself. Every entity must be described in the database structure (the set of tables and fields with their respective data types, relationships and restrictions, such as rules to preserve data integrity or to avoid data redundancy), following a certain model (a set of concepts used to describe the structure).

Taking a service company as an example, one of the entities in its database will likely be Customer , which in turn will consist of a number of attributes such as first name , last name , phone number , and email address . In turn, according to the entity-relationship model , it is possible to distinguish between strong entities (those that have the key attributes) and weak entities (those that depend on the key attributes of the former).